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SMARTWATCH SAMSUNG GALAXY GEAR

Penulis : Pada Hari : Thursday, September 5, 2013 | Jam : 12:08 PM
Samsung took a giant leap into your playing field of wearable tech wednesday, releasing a smartwatch that the corporate hopes can solidify its place atop the consumer electronics market.

Samsung government jk shin showed from the galaxy gear on his wrist with a launch event in berlin. the gear can are available six colours — shin’s was a style of tangerine — and feature a camera.

a look into the most recent within the smartphone world :  ;with samsung’s galaxy note 3 changing into one as to the latest smartphones to actually create its debut, it’s time taking a look into what’s hot within the smartphone market to date this year.
SAMSUNG GALAXY GEAR

the launch comes with a crucial time for our south korean company. there’s little doubt that samsung’s mobile communications unit is on an unbelievable growth spurt over previously few years. worldwide, in keeping with the analysis firm idc, the corporate commands a 30 p.c share as to the smartphone market, compared in the 13 p.c claimed by its chief rival, apple.

other then even at the highest of business, the corporate is facing the very same issues that plague all smartphone manufacturers as market shifts eat into profits. in july, samsung showed slower-than-expected profit growth, that analysts same is perhaps as a result of a lot of advanced smartphone markets like the u. s. are getting saturated.

that, in flip, can make it tougher to actually sell the foremost expensive, and profitable, phones, as a result of the cool issue alone might not be enough to actually woo customers. samsung has weathered this trend by employing its manufacturing expertise — the conglomerate makes everything from dryers to actually laptop chips — to actually turn out a choice of smartphones and tablets to actually appeal to actually multiple value points.

other then it’s conjointly spurred the corporate to actually concentrate on developing the “next huge factor, ” a phrase samsung has adopted as its promotional tag­line.

to that particular finish, samsung is putting a bet on a fresh product class : wearable technology. there’s certainly potential for wearables, that have already caught on within the sort of fitness trackers like the nike fuelband. analysts have predicted that wearables may sell as much as 9. 6 million units worldwide by the tip of 2016. qualcomm announced wednesday to the point it can unleash its own smartwatch later this year.

stepping into your playing field of wearables not solely provides samsung the prospect to actually seem by the cutting edge, it may also ignore it develop a brand ecosystem of devices that might facilitate it gain a loyal following much like the one which has madeapple therefore successful.

the smartwatch can work in concert with users’ smartphones. swiping horizontally takes users between features, like notifications of updates from the social network or e-mail alerts.

galaxy gear users conjointly will just be able to actually settle for messages or calls by the watch, answering calls by putting their wrist next on their heads. there will be speakers as well as a microphone within the clasp space as to the watch. gear conjointly responds to actually voice commands, therefore users don’t perpetually need to physically fiddle in the watch whereas putting calls.

the watch conjointly possesses a camera that captures short video clips — visual memos, the corporate is calling it — further as photographs. this, samsung argues, can enable folks to actually capture a lot of spontaneous moments.

the smartwatch may also be able to actually translate signs in foreign languages merely by analyzing an image. the gear may also support its own apps, that are specifically designed for our watch.
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Whisper for Smartphone Choice

Penulis : Pada Hari : Tuesday, September 3, 2013 | Jam : 10:50 AM

The smartphone market has become more competitive than ever, with top dogs like Samsung, Apple, and BlackBerry vying for the attention of consumers with sleeker, faster handheld devices. With so many great options on the market, determining which smartphone is right for you can be a challenge. Use this article as a guide to familarising yourself with the top smartphones on the market to help you make a more informed decision:


2013’s Hottest Smartphones: 

Samsung Galaxy S4 (RM 1,769.00) – Android phones are dominating the global market share right now, and the Samsung Galaxy S4 has a lot to do with that. It runs on the new Android 4.2.2 OS and features a 13 mega pixel camera, 1.9GHz quad-core Snapdragon processor, and up to 64GB of built-in storage capacity plus an additional 64GB of expandable storage. 

iPhone 5 (RM 2,078.00) – Apple’s latest iPhone continues to hold strong in the global market. The phone runs on iOS 6 and features a respectable 8 mega pixel camera, Proprietary A6 processor, and up to 64 GB of built-in storage. No expandable storage is available. 

BlackBerry Z10 (RM 1,799.00) – The BlackBerry Z10 represents a new generation of BlackBerry phones that are sleeker, faster, and smarter than ever before. Priced much lower than the iPhone 5, the Z10 runs on the new BlackBerry 10 OS and has an 8 mega pixel rear camera and a 1.5GHz dual-core Snapdragon processor. While it only has 16MB of built-in storage, users can take advantage of up to 64GB of expandable storage via the phone’s microSD card slot. 

For more information about each phone’s specs, check out the side-by-side comparison on CNET

Finding the Best Phone for You:

The specs listed above are impressive, so how can you determine which phone is best suited to your needs? Consider these points:

  • What is your budget?

As you can see from the price points listed above, there’s a huge difference between iPhone 5 price and the BlackBerry Z10 price. Consider what you can really afford to help you make your choice, keeping in mind that the more RAM and storage you add to your phone, the more you’ll have to pay up-front.  
  • What will your phone be used for—work or play? 

Whether you should buy the Samsung Galaxy S4, the iPhone 5, or the BlackBerry Z10 largely depends on how you will be using your phone. BlackBerry has long been the go-to choice for business users, as BlackBerry Hub and BlackBerry Flow with Active Frames make it easier than ever to manage your work tasks. For those who are using their smartphones primarily for entertainment, the Galaxy S4 may be the better choice, as the phone features the best camera, the most storage space for your movies, music, and pictures, and the largest screen on which to stream video content. 

  • What is your personal learning curve? 

Let’s face it: some of us are more tech savvy than others. If you want a device with a relatively small learning curve, the iPhone 5 might be a good choice for you. If you’re handy with technology and interested in customising your own user experience, the Galaxy S4 is your best bet. For those who want a platform with few distractions, the BlackBerry Z10 should be your go-to choice. 

In doubt? Ask some trusted family members or friends which phone they use, and what they think are its strengths and weaknesses. You might be surprised to find out which phone is truly the best fit for you. 
 
Writer: Lenny Marlina (Nina Lia)


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marathon benchmarking competition
september 3rd happens to be the kickoff date for your own second season on your marathon benchmarking competition. for all those of your who definitely are unaware of why it is, this article can function a fast rundown. ( see bottom in this article for official rules )
what's it ?
OVERCLOCKING COMPETITION

the marathon benchmarking competition is an in house organized benching competition open out to all members on your overclocking community. the mbc runs for eight months, featuring four months of 2d benching and 4 months of 3d benching.
divisions

every month there will surely be 2 separate divisions ; typically intel and amd for 2d with single-gpu and sli/cfx for 3d. points will surely be awarded a similar manner for every division, other then submissions from one division won't be competing when using the different division.
purpose system
2d

initial place = 3 points
second place = 2 points
anyone who competes gets a minimum of 1 point

3d

points are awarded for how so much on top of or below average your score is.
formula : ( ( your score/average score )*3 ) = your points
below average 3, on top of average 3, average = 3

general rules

submissions are created via the kind within the current month’s thread.
post a screenshot of your respective score within the current month’s thread.
screenshots should use current month’s background ( posted in current month’s thread ).
should follow hwbot rules for submissions : here
no more than allowed out to compete in one division per month. therefore, you can’t strive to purchase each the intel and amd divsion within the same month.

prizes

vantec hx2r external storage ( donated by earthdog )
p67 motherboard ( donated by i. m. o. g. )
keyboard ( donated by janus67 )
lamptron fan controller ( donated by hokiealumnus )
psu ( donated by xsuperbgx )
official mbc rules
last season’s leaderboard
any additional data will surely be passed down due to current month’s forum thread.
return out towards the overclocktagon on september 3rd for your own come out of season 2 !

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Suni Williams Take a Tour of the ISS

Penulis : Pada Hari : Sunday, September 1, 2013 | Jam : 9:45 AM

 Suni Williams Take a Tour of the ISS


Harmony, Tranquility, Unity - Expedition 33 Commander Suni Williams starts off her tour of the International Space Station with a look at its nodes -- Harmony, Tranquility and Unity -- which include the crew's sleeping quarters and hygiene station.

Kibo, Columbus, Destiny-Suni Williams continues the International Space Station tour with a look at the Destiny, Kibo and Columbus labs as well as the Quest airlock.

Cupola and Leonardo-Suni Williams continues the tour of the International Space Station with a look at the station's observation deck, the cupola, as well as the Advanced Resistive Exercise Device in the Tranquility node, before heading into the Leonardo Permanent Multi-Purpose Module.

Russian Segment-Expedition 33 Commander Suni Williams concludes her tour of the International Space Station with a visit to the Russian segment, which includes Zarya, the first segment of the station launched in 1998, and Zvezda, the central command post. She also takes a look at the Poisk and Rassvet modules where Soyuz spacecraft are docked.
readmore source and view video here http://www.nasa.gov/mission_pages/station/main/suni_iss_tour.html
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Mike Moen from Intel’s Performance Team talks overclocking!

Penulis : Pada Hari : Monday, August 26, 2013 | Jam : 7:51 PM
overclocking

Hi guys, I wanted to share a video with you produced by OCTV and HWBOT during the recent Computex 2013 tech show in Taiwan. Pieter from HWBOT.ORG, leading enthusiast/overclockers website, did an interview with a really interesting guy that works for Intel. His name is Mike Moen and he’s the lead engineer for high end and enthusiast platforms. In laymen’s terms, a geek supremo that translates what overclockers are about into language platform architects can understand and implement into design.
One thing I found really interesting is when Mike said “we don’t want logic to be the limiter, we want physics to be that natural limiter”. In other words, Intel is always looking out to remove any possible limitation that the platform itself could produce on overclocking and open it up as much as possible so that the limits in overclockers are literally the limits of silicone and what is physically possible with any piece of silicone. He even talks about specific examples of where they’ve affected the change in logic to make sure overclockers are not left out such as PLL override option back in Sandy Bridge days or pushing the new boundaries with memory overclocking on Haswell platform. Very cool stuff, check out the full interview:
 
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Video communication apps and mobile learning

Penulis : Pada Hari : Friday, August 23, 2013 | Jam : 7:09 AM
One of the great things about mobile devices such as tablets, iPads and phones is that most modern devices have good quality cameras and microphones built in. This opens up a really wide range of potential for communication and speaking practice that used to be such a struggle to organise on older laptops and desktop computers.

App developers have also been quick to exploit the potential of this powerful tool and in this post I'd like to look at some of the tools that have been created and how they can be used for language development.

Mailvu for asynchronous messages


Mailvu has been a long time favourite of mine, mainly because the web based version is so easy to use and doesn't require any downloads. You just point your browser at: http://mailvu.com/ and as long as you have the Flash plugin installed on your computer you can start recording immediately. Mailvu also provides mobile apps for iOS, Android an Blackberry. These are easy to use and it allows you to send short spoken messages which don't require the viewer to have any specific software or to download large video files. They just click a link and watch your message. This kind of cross platform compatibility is really important if you are working in a BYOD environment where students could be coming to class with a wide range of devices.

EyeReport for picture in picture


EyeReport  puts an interesting twist on the video communication genre by adding the ability to record video on video. By this I mean that students can upload or record a video on their mobile device and then add a video commentary over the top explaining or commenting on what they see in the original video. This opens up a whole range of potential activities that we can get students doing. They could add commentary to sporting clips, give guided tours of places they have visited, explain processes or even make their own documentaries. Once students have completed their recording these can be shared to YouTube, Facebook, Twitter or emailed directly from within the app.

CoachesEye for video annotation



CoachesEye is a similar app to EyeReport (though this one is no longer free) but is much more feature rich. Like EyeReport you can record video commentary over video, but with CoachesEye you can also add annotations and you can stop and control where you insert your comments into the video. This app was designed for coaches to give detailed feedback to athletes on their physical movements, but it's a great app to get students creating and talking about their own videos, and also a useful tool to use when observing teachers for training purposes.

Storytime for bedtime stories 


Storytime is another app which puts a new Twist on the video communication genre. It combines video conferencing with reading stories out loud. The app was designed to enable parents to read to their children from a distance and it contains a number of books you can choose to read and while you read you can discuss the books, ask questions and point to things on the page whilst chatting with the video window at the top. This is great for doing online tutoring with younger learners. There is quite a range of books from very basic and up and they are nicely illustrated.

Teleprompter for controlled speaking practice 


Teleprompter is an app that I wrote about a while back when it was still free (iPhone for Speaking Homework ). The app is what it says, it allows you to import text and then it scrolls through the text while creating a video of you reading it. This is great to get students doing controlled speaking practice and then watching and improving their speaking. You can set texts which include a range of sounds which they find difficult and then watch them together and help them to understand what elements of their pronunciation are causing problems.

Keek for video journals


Keek mixes web with mobile in the form of video journals. Users can post short messages of up to 35 seconds from their mobile or computer and these are published to the web or can be browsed through the app. This would be a great tool to use as a daily learning journal, but it's probably best used by adults or more responsible teens. It seems to be a very popular tool with teens in the USA and there is a wide range of content that students can browse through, some of which is not best suited to educational purposes, but as a concept this is quite a good app. If you prefer your students to be sheltered from this kind of popular culture app, then you can still take up the idea of the video learning journal and just get them to use their built in video camera app and post the messages to a Dropbox site.

Six3 for video messaging


Six3 is similar to MailVu and also compatible with most platforms, but it gives you the choice of recording private or public message and has an additional filter feature which can help to improve your appearance on the video. It's called Six3 because you have 63 seconds of recording time in each message. Like Mailvu, the messages are also sent via links through your email, but they can also be posted directly to Twitter or Facebook from within the app.

Skype for synchronous online tutoring



Skype has been around for a good while and was one of the first video based communication tools to break into the mainstream. It's being used by many online schools to deliver live online lesson from teachers to all parts of the globe. One of the great things about Skype, apart from the reliability, is that it keeps developing and adding new features. The recent addition of video messages that enable it to be used as an asynchronous tool will really help to widen its scope for use as a language development tool.


Built in camera app
With all these apps and the possibilities they offer, it can be easy to overlook the obvious. Most modern mobile device come with a built in video camera application and you can always use this to record and send video message. This has the advantage that messages are very safe from third party app providers and any possible security breaches, but sending the video clips to someone else often involves sending the whole clip via email which can be slow and require good connectivity.

For more ideas and activities for using video and webcams to develop languages see my posting 20 WebCam Activities for EFL ESL Students

Why use video communication?
  • Well one of the best reasons to use these kinds of apps is to get students speaking. Speaking homework has always been particularly difficult for students, but now you can ask students to produce spoken homework which you can watch and assess.
  • Video as a communication genre is likely to become increasingly important as a 21st century digital literacy, so it's important that our students have practice and are able to use this communication genre, just as they do with speaking on the telephone or writing emails.
  • Video can draw students' attention to many of the paralinguistic features of communication that are hard to highlight in a crowded classroom.
  • Enabling students to record themselves speaking and then to watch themselves can be very enlightening for students as they can then start to self assess their own performance and look for ways they can improve. It can also encourage some students to try harder, because they know that someone else might see the video.
  • Video can be very engaging and can be played repeatedly so it gives students the chance to listen again and in more depth.
  • Video communication can help teachers to build a stronger sense of connection with their students, especially with online course when you might never physically meet your students. Conveying some sense of your personality, sense of humour and character can be very difficult in written communications, so video has some really big advantages.
  • Giving students 1 to 1 time and having the time to just sit down and spend a few moments listening to a single student without the noise of others around can be really difficult in the classroom, but having a short recorded video clip of our students can really enable us to focus on their specific strengths and weaknesses and enable us to give them some really personalised feedback.
Potential problems
  • As with any kind of online communication, make sure your students know how to protect their privacy and also themselves from harassment. Be sure to have a transparent and open policy on any kind of harassment so students know what is likely to happen to anyone harassing and how to report harassment.
  • If you are using video communications with younger students also make sure their parents know what you are doing and why you are doing it and get their approval (in writing if possible) and if possible get them involved too.
  • Make students aware of the difference between poor quality speaking and poor quality audio. You don't want them to think they sound bad if the real problem is the recording quality and interference from background noise etc. Help your students to understand how to get he best quality results from whatever recording tools they have, by finding somewhere quiet to record and experimenting with the best distance from the microphone.
  • Helping students to look their best on video will also help to boost their confidence. Getting the camera angle right and having the light coming from the right direction can also have a big impact on how students look, so helping with this can be part of the learning experience. There is a useful article here which may help: http://www.makeuseof.com/tag/look-good-on-webcam/
  • Always remember and remind students that anything they do or say on video can potentially be seen by other people for years and even centuries to come, so whenever one of these apps is used, encourage them to think about what they are doing and saying and keep in mind that it could be seen by people they know and people they might yet meet as well as strangers who they might never meet. It's important to remind students of how they want to be perceived.

I hope you enjoy these apps and that they help to get your students speaking. Please leave a comment if you have any favourite video communication apps that you use to get your students speaking.
Best
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ROBBO2 from Australia breaks new FM2 SuperPi records in GIGABYTE competition!

Penulis : Pada Hari : Wednesday, August 21, 2013 | Jam : 10:34 PM

GIGABYTE’s “Pi is Returned” is really hitting a stride at the moment with records falling daily it seems. This time it’s Robbo2 from Australia leading the charge.

Australians are never far away when there’s a SuperPi competition somewhere. It’s nice to see a relative newcommer to the world of extreme OC really show off some decent skill and top the charts so far. Robbo managed to set new FM2 category world records in both 1M and 32M SuperPi. I’ve met Robbo2 at a recent OCAU Extreme OC workshop and it’s great to see OCAU guys jumping the hurdle and really giving LN2 a serious go with some decent hardware. Motherboard used was the GIGABYTE F2A85X-UP4 and an AMD A10-6800K CPU clocked past 7.2GHz (32M SuperPi) and 7.3GHz(for 1M SuperPi).

Awesome stuff there, keep at it!

For those of you that would like to check out this competition you can follow all the action on HWBOT.ORG.

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